Deepjammer: D&D as collaborative storytelling experiment.

So, those of you who follow me socially pm the mediums may already know that I’m doing a little experiment with a play-by-email D&D campaign as a sort of experiment in collaborative storytelling. The setting is a homebrew campaign setting called Deepjammer, because it started out as a mash-up of the Spelljammer setting and Deep Space 9.

You can find out more about it here.

After a lot of back-and-forth with the potential players in email, we’re close to getting things rolling. If you’d like to follow along at home, I’ve set up a mailing list that you can subscribe to here. That same page has a link for automatically generated archives (it’s empty right now), so you don’t have to subscribe to see what happens. I may also post cleaned-up recaps on the Deepjammer site.